Search

Bookmark and Share

Nik's Twitterings

 

Recent Tracks Played

 

www.getdesign.in - Exploring the world of business and experience design and interaction, with a smattering of gadgetry and social media. A world where business, people and technology meet.

Let's Fix Things: For over two decades I've been consulting in my specialist area of Communications Design: Everything from business strategy and processes, through to technology, interaction and customer experience. The thoughts here are my own, not necessarily that of my employer. Feel free to contact me about industry news, swap opinions or discuss consultancy services and customer service strategy.

Even outside of the confines of my day job, I have a passion for spotting patterns and fixing broken user and customer experiences. Even my Bumblebee project hasn't escaped - I've been using Six Sigma techniques to study and predict their behaviour patterns. ☺

Monday
Mar052012

Lean Six Sigma for Contact Centre Optimisation

Here's a nice introduction by Openspan to the use of Lean Six Sigma in the contact centre environment. Of course, they've put it together to make a selling case for their tools and expertise, but that doesn't detract from the great introduction to the topic.

Lean Six Sigma is all about reducing waste (Lean) and reducing variation/errors (Six Sigma) - combined they offer powerful techniques for identifying issues and optimising contact centre performance and efficiency. All of the principles that were originally applied to manufacturing can just as readily be applied to customer service and contact centre and in this webcast it is explained how.

Direct link to the page if the embed didn't work for you.

 

Wednesday
Dec072011

The prejudice of Questionnaires

I make no secret of the fact I loathe filling in Questionnaires for feedback/research, even though I usually take up the offer to do so.

Typically they are poorly designed and riddled with the questioner's own perceptions and slant - they have a particular set of things they want to measure, the questionnaire asks about those things in a way guarantees those end measures. Thus, the questions become a self-fulfilling prophecy as far as the meaning in the data is concerned.

Here's today's example which has irked me sufficiently to abandon the questionnaire part way through. It's from a retail website where I was looking to buy an iPad2 in time for Christmas. A few things about the experience were not great, though this organisation has some helpful people on twitter that gave me good suggestions; so I was keen to give balanced feedback.

But here's the question:

Again thinking about the main thing you were looking to buy, which one of these would you say was the most important in deciding which product you wanted to buy?

 

Perhaps for most products this question makes sense - purchase choices are made predominently on the basis of one or two of the above characteristics. However, not so with the iPad, or pretty much any Apple product for that matter. The unique selling point of Apple, it's very "value proposition" if you like, is that it beautifully combines all three of the above elements. I am shopping for an iPad because it marvellously scores in look and feel, technical specs and functionality in a way that most (all?) of its competitors do not.

As such I can't answer the question meaningfully - I'd be telling the researcher something they are expecting to hear, not something they haven't allowed for and that I want to say.

They could have chosen a different format for this question "which aspects most influenced your decision?" with multiple selections available. They would still get a distribution of answers that would allow the most significant result to be drawn out. But by forcing a decision of one answer, this is actually skewing the results and applying the researcher's pre-conceptions and prejudice about what data needs to be reported into the actual questions.

This is bad design and leads to misinformed statistics.

 

 

Thursday
Nov102011

Can't get no satisfaction? Here's why

I was prompted to pen these thoughts by a question on a linked in discussion board. It asked what did organisations have in place to achieve good customer satisfaction. And was it the "little things", the "extra mile" that made all the difference.?How do you handle ever rising expectations? Here are my thoughts:

There's often talk of consumer "expectations" growing, but what is really meant by that? If you respond to a customer within 15 seconds in a call centre, are we saying next week they will want a response in 14?

I think the core principles of customers' expectations actually remain pretty constant: responsiveness/timeliness; courtesy/respect; a perception of value (both in the product/service delivered and also of the customer themselves); the ability to help creatively when something has gone wrong. And you can make their day by making the experience very personal and engaging.

I do not believe that people keep simply turning up the "pass" level of these things; what I do believe is that they are constantly let down on them in their multitude of daily experiences and so for those organisation that are failing customers, it always seems those customers are wanting more. Not really; customers just want organisations to achieve the right standard. And of course, the right standard is totally dependent on every individual circumstance (e.g. the business you are operating AND the individual customer).

However, what does constantly change is that perception of value - because as organisaitons try to differentiate and then competitors follow suit, the bar keeps being reset. This is self-inflicted by organisations constantly chasing each other, rather than chasing the customer. A lesson in focus there.

What I have found from direct personal experience with customers buying products (for example) is the biggest thing that has an impact on satisfaction is the response to problems. There is absolutely no question that this is a moment of truth - with the potential to completely turn a customer round into a loyal supporter who, despite encountering an initial 'probelm', is actually *grateful* for having chosen to do business with *you*.

Wednesday
Nov022011

Siri, Why Should Google and Microsoft Fear You?

Funny, I had an article entitled "what happened to speech recognition?" in the works, which I started before the launch of the iPhone 4S.

I've been involved in speech recognition technologies for the greater part of the last 20 years - and despite the never-ending slew of technological advances, while speech remains the fundamental means of communicating with each other as humans, it still hasn't taken off as the means of communicating with machines.

It's quite hard to put a finger on exactly why, in the sense that there's no single obvious reason; mainly it's a complex recipe of issues involving over-expectation and under-performance, not to mention the relevance of the alternatives.

Could that be set to change? It looks disctinctly possible - It won't happen overnight, but Apple has a track record of generating the momentum for technology adoption, even where the technology is not necessarily entirely new (mp3 players and tablets immediately spring to mind). Here are some interesting views on the topic...

 

As I watched The Wall Street Journal’s All Things Digital Asia interview with Android’s Andy Rubin, I was highly intrigued by his comments about Apple’s Siri. Rubin told Walt Mossberg, "I don't believe your phone should be an assistant." He said, "Your phone is a tool for communicating. You shouldn't be communicating with the phone; you should be communicating with somebody on the other side of the phone."

Furthermore, when questioned about Siri, Microsoft’s Andy Lees said it "isn't super useful." At the same time, he noted that Windows Phone 7 has a degree of voice interactivity in the way it connects to Bing. Thus, it harnesses "the full power of the internet, rather than a certain subset."

What are these two guys smoking? They both seem to ignore the fact that Apple has just introduced voice as a major user interface. Its use of voice, coupled with AI on a consumer product like the Apple iPhone, is going to change the way consumers think about man-machine interfaces in the future.

But I think their responses were rooted in jealously and the fact that, based on what it will soon become, Siri will ultimately threaten their businesses.

 

[continue reading]

Friday
Oct072011

Think Different

Of course, as everyone raced to type their reviews of the iPhone 4S on Tuesday 4th October (myself included), little did they know that Steve Jobs was on his deathbed. And that Tim Cook, the new CEO, was having to deliver his annoucements almost certainly knowing that was the case.

I feel a great sense of loss of such a wonderful role model; many would say in the field of business, marketing, user experience - and clearly Jobs had so many talents in so many areas. But for me, all that rolls up into a genius for insight, innovationsimplicity and change. It is absolutely immeasureable the influence Steve Jobs had on so many lives in the digital age. He may not have solved World hunger, but you can bet your bottom dollar that his legacy in bringing digital information to the masses marks a turning point in history.

So much has been said about Steve Jobs over the 48 hours following (over 4000 tweets per second) and will no doubt continue to do so, that it's hard to add a fitting tribute.

So, I'm going to play back some of Apple's own words, words that have Steve Jobs' DNA all over them. Words that, to me, are poetry.

Here’s to the crazy ones. The misfits. The rebels. The troublemakers. The round pegs in the square holes. The ones who see things differently. They’re not fond of rules. And they have no respect for the status quo. You can quote them, disagree with them, glorify or vilify them. About the only thing you can’t do is ignore them. Because they change things. They push the human race forward. And while some may see them as the crazy ones, we see genius. Because the people who are crazy enough to think they can change the world, are the ones who do.

Rest In Peace Steve

Wednesday
Oct052011

Bad Apple - The chink in the Armour (How the iPhone 4S failed)

Apple launched a great product on 4th October 2011 - a new iPhone, the 4s, faster processor, hugely improved camera, better battery life, better global inter-operability, new iOS (previously announced), more memory - and so the list goes on.

And yet the overwhelming feeling I've seen (and have myself) is one of great underwhelm-ment. How so? Isn't this a great device?

Yes, it is. But you have to remember how high Apple traditionally sets the bar. Rumours abounded about a new iPhone 5 with lush new looks and a bigger screen. In light of this, surveys were suggesting that almost 70% of existing iPhone users were looking to upgrade - an astonshing figure representing pent-up demand. If Apple could have translated this into action, it would have blown the sales figures sky high. 

Will Apple translate this into conversions? I doubt it.

So what went wrong?

Two things.

First, they broke one of Steve Jobs' cardinal rules. He's quoted as saying "We made the buttons on the screen look so good you’ll want to lick them". That's right, designs so good you want to lick them.

Apple failed spectacularly here by launching a phone with identical looks and form factor to the iPhone 4. Sure, it was good enough to lick when it was first launched 16 months earlier, but expectations have moved on. A whole generation of iPhone and non-iPhone new users want to proudly display and caress their new swish (and expensive) pocket companion. Think I'm exaggerating? People actually seem to love their smartphones.

Apple totally let them down. It's almost inconceivable how they managed to. Design is everything at Apple, and yet what Apple did yesterday was play with features. Features. Features, in fact, that users are not even sure they need, want or know how to use: like the Siri speech recognition. Who was aching for this? (I was aching for features that simplified clumsy workflows, such as rotating and cropping photos - totally basic stuff that was missing onboard - thankfully they delivered on that).

Second, they didn't fully tap into the user ownership experience. This needs careful definition. The user experience of the iPhone is wonderful. World class, world leading. From an interface point of view it is the slickest out there. And clearly Apple hoped to slap a bit more slickery onto it with the speech recognition, improvements in iOS 5 (such as the message centre) and so on. All good. All very good.

But what it didn't do was tap into the emotional part of how that experience manifests for users - what it feels like to own one. Their joy, passion, advocacy for the product that comes from using and adoring it. In recent years Apple has been the leading technology company that's melded all the aspects of good design, good service, good marketing, good experience into one happy melting pot of customer enjoyment of, and enthusiasm for, the products and the Apple experience. It's a tough feat to pull off, but Apple had licked it. (Licking is a recurring theme. )

It failed on this yesterday by calling the iPhone 4S the iPhone 4S. The hopes and aspirations of would-be iPhone 5 users were dashed. Something as simple as the chosen name communicated to the world: we didn't do so much this time; we're not being revolutionary any more. Apple, not being revolutionary? That used to be pretty much Steve Jobs' mantra.

The choice of name communicated so much more than any feature list could ever hope to do.

So, what we have here, is a world class product that failed to connect with its users. For me, that suddenly shines a light on a chink in Apple's armour.

 

 

Friday
Sep232011

Social Instincts

It's funny - but last night I was measuring and blogging about the social instinct of bees, at the same time watching the live annoucements from the Facebook 2011 F8 developers' conference - the main theme, of course, the social graph.

There are interesting times ahead.

The social graph, in a nutshell, is a conceptual map of all the people and things that are socially connected to each other. The people you friend with, the brands you follow, the things you 'Like' all build out this graph. It's unique to you and some would argue, it pretty much defines you.

Over the years, behind the scenes Facebook has been building out ways for this graph to grow, by increasing the range of things that can be added to it. At first it only contained people - "Friends". The big change was to introduce the "Like" concept - now status updates, announcements, media, "pages", brands and so on could be added to your graph. It exploded.

Sadly, while Facebook was plotting world domination of social information, it wasn't paying quite as much attention to the user experience. Access to these features were being bolted onto the user interface bit by bit in a myriad of apparently disconnected functionality. The latest additions to the facebook experience, the "live stream" window alongside the "news feed" seems to have tipped the balance in terms of user horror; for every one person I hear say they like it, I hear four say they don't. Ouch.

Fast forward.

Behind the scenes Facebook has continued plotting its world domination of social graph data, starting from the ground up with a taxonomy that allows them to model and capture the data in many more orders of magnitude. In simple English, this means they'll be able to let you not just "like" things, but capture data about any activity you do, such as watch you read, listen to, watch, eat etc. You can see where this is going. The apps and applications that you use to go about your daily life with be "socially" connected and have the ability to log everything you do.

You are either going to love it or hate it or be completely scared by it, but it's going to happen.

This mass of data on the input side needs a way to be viewed and this is where Facebook have finally put some deeper thought into the user exerience and, I think, played something of a trump card.

First, they are encapsulating all the data about you as a person - your profile - in a timeline. A dynamic, living timeline that can extend back to the year you were born. It's organised in time order so that you have (if you want) a complete story of your life, based on all the things you do and document (from the trivial to the lifechanging), all the photos you upload and so on. Importantly, it can be curated easily, so that you can keep the important stuff and remove the things that shouldn't be seen.

What's more, applications can be embedded in this timeline. For example, I have electronic weighing scales that automatically capture my weight data and store it online where I can see my history and progress. The viewer application for these scales could be embedded in my timeline in a small window, so that at-a-glance I, or anyone I choose to share it with, can see the chart of my last year's weight loss. While you may question how useful this is, it serves to illustrate the concept and demonstrate how connected and "social" our worlds can become.

That, of course, is only half the equation - the timeline is a view of the profile, and the profile is an inward looking view of one person. The other half is the outward looking view of who and what that person is connected to. This is where some of the latest concepts Facebook has been rolling out come into play.

Social data will need to be classified into importance and relevance. This is a huge challenge to automate, although Facebook has continually been attempting it and will continue to do so. My weight data is pretty unimportant and irrelevant to most people, except me. It shouldn't be appearing in their stream everytime I get on the scales, even if it is logged to my profile. But other status updates are highly newsworthy: moving house, getting married, births, deaths, career successes and so on.

Facebook will (and is) splitting data into two types of stream.

First: the transient, real-time, 'socially' generated data - such as what I'm listening to right now, what I just photographed, what I'm watching. It's calling this "serendiptious" data and sticking it in the "ticker" that appears along side the main stream. This gives users an unobtrusive view of realtime activity of friends and (here's the new bit) the ability to join in. You might, for example, see your friend playing a new music track you've not heard, click on it, and immediately start listening in sync. In fact, for music, this concept is being touted as the next big thing to drive music discovery and grow the music industry.

Second: the newsworthy, interesting, 'sticky', non-realtime information - such as news stories, important events in people's lives, updates on items of special interest. This is your more-classic "wall" or news-feed, designed to filter out all the low-level noise. You'll be able to control what type of things you see in there (as indeed you can to a degree now) and as you extend your social graph (e.g. by liking and interacting with things), Facebook will get better at learning what it should show you.

The future

When you look at all these components in totality, you can see that Facebook has been dabbling round the edges with this, trying to patch up its broken User Interface/Experience and get to grips with these concepts. Finally, it seems to have taken a step back and started from the ground up to build the next era of social connectedness.

There are definitely some exciting concepts in there that not only play to the apparent social desire in human beings, but perhaps to a degree drive them too, by encouraging users to connect all their activity back to the Facebook "mothership". Certainly this will continue to raise alarm bells for those concerned with privacy and Facebook's attempt to monopolise this whole space.

For me, however, I'm delighted to see that a whole load of design thought has gone into the underlying concepts, information architecture and (if the presentations are to be believed) the user experience. It even helps just to understand the motivation and aspirations of what Facebook is doing here in order to get a handle on what you can expect to do with it and how to be able to use it. I think to date much of that has been lacking.

Whether you consider this as radical and groundbreaking as the pre-hype led us to believe is a moot point, but it is certainly taking our social instincts to the next level. Is that good or bad? Like all things, I suspect that is going to depend on how you use it.

Thursday
Sep222011

..On Self-Service technologies

I found an old interview I'd done with Contact Centre World back in 2005 about self-service technologies (while I was at BT). Everything that was said then is just as relevant today.

Nik Sargent - Self-Service Product Manager, BT On Self-Service Technologies

What do you think are the three biggest mistakes managers make when choosing a self-service technology?
A common mistake is getting too bogged down in the technology. It's important to remember that the technology is a means to an end, a way of delivering a better service to customers. The three most important things to consider are usability, usability and usability. It is also important to have a framework that can grow and adapt with your business without holding you back. But that's as much about your people and processes as it is the technology.

In your opinion, what criteria should be used when evaluating different self-service solutions?
It's easy to be lured by cost alone, both in terms of cost of the solution and the promise of cost savings.  This should absolutely be part of the decision-making process, but it's also necessary to understand that your self-service solution is an important customer touchpoint: it can win and lose customers for you.

From a service point of view, how are you going to be able to deliver a slick customer experience: is designing this your core business, or do you need to buy this in? What flexibility will you have to modify your solution as your business evolves – and who will ensure your service works as well after it is changed as it did on day one? From a technology point of view, are you getting robustness and flexibility to shrink and grow and handle the volume you need to? If customers like your solution, then they will start to depend on it.

Within the next five years, which self-service technology do you think will have the biggest impact on the contact centre industry?
Speech Recognition will have a huge impact. Adoption rates of the technology are steadily increasing and organisations are seeing significant benefits. The availability of mass-scale solutions demonstrates that the technology is totally viable, and also educates the public about these types of services and how to use them. As we have seen, anything that can transform the cost base of the contact centre industry – such as outsourcing – can have a big impact, and Speech Recognition fits this profile.

What types of questions do you believe online self-service technologies should be able to answer?
I think the days of the Internet solely being a glorified brochure-publishing medium are over. Users are increasingly savvy and looking for more. What organisations shouldn't forget is that consumers are using this medium to educate themselves and to ask and answer complex questions. As a result, consumers that call your organisation may actually have more knowledge than some of your employees, which then results in frustration and wasted cost.

Traditionally, self-service only catered for the "average" consumer, yet the technology can now segment and analyse customers to provide personalised experiences. This is a major boost for companies that want to offer a more comprehensive web service. For example, if I'm looking for car insurance, but cannot get an answer online because there is no way to ask if my particular circumstances are covered, I will have to revert to speaking to an agent. This costs the organisation a series of calls that could have been answered online, and costs me my "web discount" – so effectively results in a lost sale.

What do self-service technologies aim to accomplish?
From a user's point of view, self-service should be simple, speedy and satisfying.  From our own personal experiences we know this is what makes for a good self-service experience, be it a vending machine, a cash machine or a telephone transaction. From a service provider's point of view, self-service technologies shouldn't divert you from your core business – they are a means of extending your customer touch points to offer choice, capacity, flexibility and reduce costs. A good self-service solution reduces costs, but a great one also delivers a rewarding and effective user-experience.

How can a contact centre utilise its self-service technology to increase contact centre capacity?
It's about finding the right business processes, or parts of them, that are simple and repetitive enough to automate, and driving volume through this. This might be self-evident for certain businesses, but for complex technologies like speech recognition it usually needs an expert to analyse processes.

The important thing to realise is that a self-service channel and an agent are not the same thing, and do different tasks differently. Rather than using self-service to try and fully replicate your agents and create capacity that way, have it do the tasks that it is suited to, and take those tasks away from agents in their entirety. This changes the balance of how your run your contact centre, and the roles agents perform – to get maximum value from them.

Once again, it's about having a user-centric view. Getting it wrong can end up generating more work for your contact centre. This was one of the great "shocks" of the web for early adopters – they ended up generating even more support calls.  Businesses should also tread carefully when thinking about forcing customers to use a self-service solution. This means you may take your eye off the usability ball, and in the long run this could backfire. On the other hand, a well-designed solution will have customers sailing through it and completing tasks that used to require an agent. If you can automate 30 seconds of a 2-minute call, then you've effectively increased your capacity by 30%.

Wednesday
Sep212011

Facebook's left hand is shooting itself in the foot...

In a spate of recent "improvements" (panic in reaction to Google+ ?) Facebook has basically constructed itself a Winchester Mystery House.

For those unfamiliar with the property, it is a sprawling tangle of construction, that during the lifetime of its owner was in a continual state of unplanned extension

 

I love this quote from its Wikpedia entry:

The Queen Anne Style Victorian mansion is renowned for its size and utter lack of any master building plan.

I may be being a little unfair to Facebook. I'm sure that in a smoky dark room somewhere there is someone with a vision, even if it's simply to "copy everything twitter and Google Plus does".

The end result, however, is not good, not from a user experience point of view. Users have become frustrated over the years with Facebook's incremental meddling with the user interface and experience and lack of explanation of what it delivers/provides (e.g. security controls). The chaotic array of controls and lack-lustre attitude to user privacy has become the standing joke of Facebook.

Despite shuffling some of those controls around into marginally more cohesive buckets, it seems Facebook still hasn't really learnt any lessons. The latest barrage of changes are being thrust on users at a bewildering pace with absolutely no justification in the users' eyes. A few "tool tips" over new features by way of explanation and training and it's back slapping all round at Facebook for another Google+ feature ripped from cyberspace and planted haphazardly in the Facebook workflow.

Facebook is missing some core principles, the kind of principles that drive good user interface design, good user experience and aid technology adoption.

Firstly, it does not, or seems not to consult users. The latest swathe of features are most obviously a reaction to the innovation over at Google Plus and as such has probably been thrown together at Facebook in a blind panic. Users have not been asked whether they want or need these features and what seems distinctly lacking is any study or research into how they should be smoothly integrated into the whole user experience. The reality is, they are not. A typical facebook page is now an eye-watering explosion of streams, memes and unrelated themes. It's ghastly. Users are not bought into it, users are confused by it, the senses are cluttered by it: 3 basic errors in one fell swoop.

Secondly, the meta-model, mental-map, mental-model, metaphor (or whatever you want to call it) for the information structure it is a complete mystery to the average user. It was never that great to begin with, but at least with a model of "friends", "networks" and "lists" you had some idea where your information came and went. Facebook has been so busy bolting on copied concepts to this model, that it has lost all connection with reality and any hope of being understood by the average human being. I doubt even a paint-by-numbers visualisation of it permanently stuck to the wall would help much. 

The information model has been sticking-plastered time and time again, to now also include "subscriptions" (i.e. twitter-style following of anyone); classifcation of updates into pre-defined types ("important", "most", "life events"); classifcation of users ("friends", "acqaintances", "restricted") - nowhere have I seen a model of how all this inter-relates; and more importantly, a slick visual tool to control it.

Compare this with Google Plus - built from the ground up with a simple information model: Circles. You control who you publish to by modelling your contacts on a concept we are all familar with in the real world: different circles of friends and acquaintances.

In contrast, facebook has welded together both subscription control models (e.g. I follow you, and I only want to see your life event updates) with publishing control models (e.g. This is only intended for my family) and overlays all of that with its own filtering, ranking and sorting framework. Finally, it splatters it all over your web page. Consequently it's practically impossible to figure out who will see what and very hard and time consuming to get to grips with what all the various settings should be to suit your needs.   

This level of confusion and complexity raises the barriers for users: it increases their effort requirements, it lowers their understanding of benefit. Both these factors are key elements of recognised technology adoption models, serving to reduce the likelihood of adoption, or drive defection.

While Facebook thinks it may be defending itself from the challenge of Google Plus with the right hand, chances are the left hand is shooting itself in the foot.

 

Friday
Feb182011

Things You Should Know About People: Cognitive “Loads” Are The Most “Expensive”

You are paying bills at your online banking website. You have to think about what bills need to be paid when, look up your balance, decide how much to pay on your credit cards, and push the right buttons to get the payments processed. As you do this task, you are thinking and remembering (cognitive),  looking at the screen (visual), and pressing buttons, typing, and moving the mouse (motor).

In human factors terminology these are called “loads”. The theory is that there are basically three different kinds of demands or loads that you can make on a person: Cognitive (thinking and remembering), Visual, and Motor.

Not all the loads are equal....

[continue reading]